Description
It's the year 3030, and technology offers humankind unimaginable entertainment. What used to be virtual reality is now reality, and sports that once occupied your flat-screen now occupy the world stage. The largest of them embodies the evolution and integration of athleticism and machinery. Once every five years, hundreds of millions of viewers tune in to witness the spectacle that is M.E.C.H.s: Mechanized Entertainment Combat Heroes.
Tiny Epic Mechs is an arena-style player-vs-player action-programming game. It features ITEMeeples with plastic molded power armors and a Mech suit that the ITEMeeples actually go inside of.
In Tiny Epic Mechs, players take on the roles of highly skilled and athletic Mech pilots. They compete in a free-for-all battle royale over the span of six rounds. In each round, players select four of eight available actions to program. These actions keep you moving around the arena while allowing you to deploy high-scoring defensive turrets, plant explosive land mines with hidden values, collect resources, purchase weaponry, and power up into your Power Armor or eventually the highly-sought-after Mech Suit. While each player has their own Power Armor, there is only one Mech Suit, reserved for the king of the hill.
Your programmed actions are played out one at a time around the table until all players have executed their four actions. When you cross paths with another player, combat ensues. During combat, players exchange fire until one player is out of ammo and must retreat, or they are defeated and forced to reset.
Combat is fast, and you can use each weapon only one time per fight, so the more weapons you have, the longer you'll last. Weapons are categorized into three types, and each type counters one of the other types. If you time your weapons correctly, you can counter your opponent and unleash a more powerful attack and gain an edge over them. Dealing a lot of damage to your opponent will wow the audience and earn you lots of points, which brings you closer to victory. You also score victory points every other round based on area control and who controls the Mech. At the end of the game, you also earn points for each weapon you own.
Rental Information
Game rental is charged per week (7 days) with a minimum rental period of 1 week and a maximum rental period of 8 weeks per booking.
Rentals are available for pick-up after 12pm the day after you place your order. If you require same day collection please contact us to discuss before placing your order.
Rentals must be picked-up and dropped-off in person at Crafted Coffee which is located at 121 Blenheim Road, Christchurch, 8025.
Crafted Coffee's standard opening hours are:
7am - 2:30pm Monday to Friday
10am - 2pm Saturday
Closed - Sunday
Hours may change on public holidays. You can contact Crafted Coffee on 03 348 4833.
A 10% discount will automatically be applied to all rentals taken for more than 4 weeks. Discounts can only be applied at the initial time of booking and can not be applied at a later point.
We do our best to ensure every game is complete and fully playable but if you do find anything wrong with the game that prevents you playing it please let us know as soon as possible. We are happy to refund any hire fees once the game has been returned. Please advise us if you wish to return a game. You are responsible for the game until it arrives back at Meepleopolis. We will refund or credit only once we have received the game and determined its condition.
If you buy from us the same game you rented within 7 days of the rental period ending we will apply a discount on the purchase price equal to one week of the rental cost. Discount will stack with your member discounts, no other discounts or promotions will stack with this discount. The purchase is dependent on stock availability for which we make no guarantees.
You are responsible for returning the rented game(s) on time - by the end of the rental period. Failure to return the rental on time will incur late return charges. Late return charges are set at 200% of the rental price paid for each week (or part of) of late return.
If some components of the game(s) go missing and can be replaced from the manufacturer you will be charged for these replacements, if required. Due to some manufacturer replacement policies, it may be necessary to replace the entire game should some pieces get lost or damaged. You acknowledge, understand and accept this risk. If you should receive a game where there are pieces missing then please notify us promptly.
By renting our games you are agreeing to provide proper care of the games and to return all games in the same condition as they were rented, at the end of the rental period. Responsibility of the rental remains with the customer from the time of receipt from pickup to the time of return. Please be sure all game equipment is accounted for at all times and protected from weather or other events that could damage the game(s).
In the event that the game is lost, stolen, damaged or abandoned during rental, you are responsible for paying the full retail price of an equivalent game. You will be able to keep the game that is damaged. You will not be able to rent any further games until these moneys have been paid in full.
If you do not return the game(s) rented or pay any funds required for lost game(s) / missing components and remain un-contactable, Meepleopolis Limited reserves the right to pursue the reclaim of the game(s) and / or money owing through all legal means. Any costs incurred by Meepleopolis Limited during this process will be on charged to you, the customer.
All games rented remain the property of Meepleopolis Limited at all times. Customers are not permitted to sub-rent games or use games in a commercial setting without the express approval of Meepleopolis Limited.
General terms and conditions apply.
Only members who have purchased this product may leave a review.