Description
The walls were lined with iron shelves, each metal slat overfilled with glass jars containing formaldehyde and grotesque curiosities within. Pristine brass tools and refined metals of a quality I had never before laid eyes upon were strewn across sturdy slabs of rock and wood, their edges sharp with use. However, my eyes were soon drawn to a sturdy writing desk, its mahogany eaves inlaid with thin strips of copper, the center of which contained a well-worn leather-bound book. My father's journal — passed down to me and representing years of knowledge and countless experiments. And inside that weathered tome, atop the pearly parchment oxidized yellow at its frayed edges, were the deliberate quill marks of a crazed genius outlining the ambitious project he could never complete in one lifetime — his masterwork.
Without realizing it, my hands were shaking as I clutched the book to my chest. At once, I felt an ownership and anxiety for the scientific sketches scrawled so eloquently on those frayed sheets. It was at that moment that I began my obsession: I would restore this laboratory to its former brilliance and dedicate my life to completing my father's work!
In My Father's Work, players are competing mad scientists entrusted with a page from their father's journal and a large estate in which to perform their devious experiments. Players earn points by completing experiments, aiding the town in its endeavors, upgrading their macabre estates, and hopefully completing their father's masterwork.
But they have to balance study and active experimentation because at the end of each generation, all of their experiments and resources are lost to time until their child begins again with only the "Journaled Knowledge and Estate" they have willed to them — and since the game is played over the course of three generations, it is inevitable that the players will rouse the townsfolk to form angry mobs or spiral into insanity from the ethically dubious works they have created. The player with the most points at the end of three generations wins and becomes the most revered, feared, ingenious scientist the world has ever known!
Rental Information
Game rental is charged per week (7 days) with a minimum rental period of 1 week and a maximum rental period of 8 weeks per booking.
Rentals are available for pick-up after 12pm the day after you place your order. If you require same day collection please contact us to discuss before placing your order.
Rentals must be picked-up and dropped-off in person at Crafted Coffee which is located at 121 Blenheim Road, Christchurch, 8025.
Crafted Coffee's standard opening hours are:
7am - 2:30pm Monday to Friday
10am - 2pm Saturday
Closed - Sunday
Hours may change on public holidays. You can contact Crafted Coffee on 03 348 4833.
A 10% discount will automatically be applied to all rentals taken for more than 4 weeks. Discounts can only be applied at the initial time of booking and can not be applied at a later point.
We do our best to ensure every game is complete and fully playable but if you do find anything wrong with the game that prevents you playing it please let us know as soon as possible. We are happy to refund any hire fees once the game has been returned. Please advise us if you wish to return a game. You are responsible for the game until it arrives back at Meepleopolis. We will refund or credit only once we have received the game and determined its condition.
If you buy from us the same game you rented within 7 days of the rental period ending we will apply a discount on the purchase price equal to one week of the rental cost. Discount will stack with your member discounts, no other discounts or promotions will stack with this discount. The purchase is dependent on stock availability for which we make no guarantees.
You are responsible for returning the rented game(s) on time - by the end of the rental period. Failure to return the rental on time will incur late return charges. Late return charges are set at 200% of the rental price paid for each week (or part of) of late return.
If some components of the game(s) go missing and can be replaced from the manufacturer you will be charged for these replacements, if required. Due to some manufacturer replacement policies, it may be necessary to replace the entire game should some pieces get lost or damaged. You acknowledge, understand and accept this risk. If you should receive a game where there are pieces missing then please notify us promptly.
By renting our games you are agreeing to provide proper care of the games and to return all games in the same condition as they were rented, at the end of the rental period. Responsibility of the rental remains with the customer from the time of receipt from pickup to the time of return. Please be sure all game equipment is accounted for at all times and protected from weather or other events that could damage the game(s).
In the event that the game is lost, stolen, damaged or abandoned during rental, you are responsible for paying the full retail price of an equivalent game. You will be able to keep the game that is damaged. You will not be able to rent any further games until these moneys have been paid in full.
If you do not return the game(s) rented or pay any funds required for lost game(s) / missing components and remain un-contactable, Meepleopolis Limited reserves the right to pursue the reclaim of the game(s) and / or money owing through all legal means. Any costs incurred by Meepleopolis Limited during this process will be on charged to you, the customer.
All games rented remain the property of Meepleopolis Limited at all times. Customers are not permitted to sub-rent games or use games in a commercial setting without the express approval of Meepleopolis Limited.
General terms and conditions apply.
Only members who have purchased this product may leave a review.