Description
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories.) Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.
In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions.
In 7 Wonders: New Edition, multiple elements of the renowned drafting game for two to seven players are getting spruced up. First, the new edition will come in a larger box with new box artwork and logo. Second, the wonder boards are now larger and instead of having an (A) and (B) side with the same artwork, they now have a day side and a night side. Third, the iconography for the cost of each card has been relocated to improve clarity. Fourth, the iconography for chaining (building without paying the production cost) cards has been revised to improve understanding. Finally, the rules have been rewritten to make learning the game easier. The award-winning gameplay designed by Antoine Bauza, remains the same.
Rental Information
Game rental is charged per week (7 days) with a minimum rental period of 1 week and a maximum rental period of 8 weeks per booking.
Rentals are available for pick-up after 12pm the day after you place your order. If you require same day collection please contact us to discuss before placing your order.
Rentals must be picked-up and dropped-off in person at Crafted Coffee which is located at 121 Blenheim Road, Christchurch, 8025.
Crafted Coffee's standard opening hours are:
7am - 2:30pm Monday to Friday
10am - 2pm Saturday
Closed - Sunday
Hours may change on public holidays. You can contact Crafted Coffee on 03 348 4833.
A 10% discount will automatically be applied to all rentals taken for more than 4 weeks. Discounts can only be applied at the initial time of booking and can not be applied at a later point.
We do our best to ensure every game is complete and fully playable but if you do find anything wrong with the game that prevents you playing it please let us know as soon as possible. We are happy to refund any hire fees once the game has been returned. Please advise us if you wish to return a game. You are responsible for the game until it arrives back at Meepleopolis. We will refund or credit only once we have received the game and determined its condition.
If you buy from us the same game you rented within 7 days of the rental period ending we will apply a discount on the purchase price equal to one week of the rental cost. Discount will stack with your member discounts, no other discounts or promotions will stack with this discount. The purchase is dependent on stock availability for which we make no guarantees.
You are responsible for returning the rented game(s) on time - by the end of the rental period. Failure to return the rental on time will incur late return charges. Late return charges are set at 200% of the rental price paid for each week (or part of) of late return.
If some components of the game(s) go missing and can be replaced from the manufacturer you will be charged for these replacements, if required. Due to some manufacturer replacement policies, it may be necessary to replace the entire game should some pieces get lost or damaged. You acknowledge, understand and accept this risk. If you should receive a game where there are pieces missing then please notify us promptly.
By renting our games you are agreeing to provide proper care of the games and to return all games in the same condition as they were rented, at the end of the rental period. Responsibility of the rental remains with the customer from the time of receipt from pickup to the time of return. Please be sure all game equipment is accounted for at all times and protected from weather or other events that could damage the game(s).
In the event that the game is lost, stolen, damaged or abandoned during rental, you are responsible for paying the full retail price of an equivalent game. You will be able to keep the game that is damaged. You will not be able to rent any further games until these moneys have been paid in full.
If you do not return the game(s) rented or pay any funds required for lost game(s) / missing components and remain un-contactable, Meepleopolis Limited reserves the right to pursue the reclaim of the game(s) and / or money owing through all legal means. Any costs incurred by Meepleopolis Limited during this process will be on charged to you, the customer.
All games rented remain the property of Meepleopolis Limited at all times. Customers are not permitted to sub-rent games or use games in a commercial setting without the express approval of Meepleopolis Limited.
General terms and conditions apply.
Only members who have purchased this product may leave a review.